Wednesday, December 30, 2009

this blog is officially older than one and happy new year!

hehe. normally, i should've celebrated my blog's birthday 27 days ago, but being the reckless person i am, i didn't even notice. so what happened in the 392 days that this blog has been on?:

-i'm not sure about how many people are reading my babblings. i think there is a way of accessing that data; if only i knew how to...

-the number of my commenters are significantly more obvious: 1! thank you, i will never forget this. you make me think that at least one person cares:) oh, wait a minute. way back early, there was someone else that commented, too. i thank her/him, but s/he technically disappeared later on.

-how many jobs have been finished since the opening of my blog-in other words, does this blog help me realize projects? a book cover and bookmark, a stop-motion workshop and its outcome as short film, thosands of lessons (do they count?), a set of web icons, a documentary for national tv (teamwork and not yet out), my own portfolio and business card, various illustrations for shutterstock, couple of flash animations, lots of photos...

-how many jobs are still incomplete? a lamp, a shopping bag, a 3d animated short... all the big stuff, actually. hmm. not good. but let's look forward, shall we? or i'll be really pissed at myself. grrr.

-i have travelled to canada and back, to two holiday destinations, various places at the countryside, my hometown and a small unrealistic city. gotta travel more!

-grumbling here has been really fun, although at times i feel like i'm talking to myself. but blogging kind of is that, i guess.

-i forgot to remake my blog.

-i forgot to add a great blogroll to the side:(

-i would like to get more traffic, but i don't want to sound needy promoting my blog. it is not commercial after all.

anyway, happy new year to you all:) have a great great time! i'll be out of town yet again. who knows what i'll be up to?

Monday, December 28, 2009

rebel against technology

ok. i'm not modelling the bag in 3d. doing so seemed kind of
pointless. maybe i am fed up with the 'whatever you do, make it 3d' attitude. it's not going to be cnc'ed anyway (cnc on wikipedia for the non-designer folks). there are millions of ways to present an idea, aren't there? i'll try and explore them a little. or i can die of boredom. seriously, sometimes i get fed up with 3d so badly, i can procrastinate up to infinity...

nowadays i get this identity crisis. am i the person i resolved to be ten years ago? twenty years ago? i feel i owe that person. that child. i don't want to betray her. but i feel i am... i don't want to keep the paths that i don't feel i belong to. are you the person you resolved to be ten years ago?

hmm. i also have this habit of exaggerating my emotions. i feel that living in denial is much worse than exaggerating true feelings, though. i don't know. all i know is i'll feel much better when i finish this baggy baggy. graphic design gods, come and help me!

Friday, December 25, 2009

can't help it

well, i'm not really crazy about advertising blockbusters; i don't think they need my advertisement. but i must say: avatar! i want to be a na'vi, too:) words can't describe the experience. you have to see for yourself. the characters. models. the scenes. the textures. the lighting. the movements. i even dream at night about our blue friends. soooo beautiful!

jealousy.

Sunday, December 20, 2009

amnesia

this is pathetic. when i don't use a program for 6 months, it's like i've never ever used it. the menus look as if from another planet. does that happen to you? i just wanted to fit these two stupid curves to get a nice curved surface. the sad thing is, i've done this like one million times before. how do i do it? help!!!

i was planning to show you a nice fancy render of my baggy bag, but i'm stuck in the first level. game over for me tonight. i'm going to kill my fury by watching pointless tv. next round coming soon:)

Saturday, December 19, 2009

a better solution?

i think this is more like it... we don't want to use too long stripes of material... or do we? i don't know. anyway, i'll prototype it. ¡viva el diseño!

sorry about the 'sketchy' look so far. i hope to start modelling this lady right away... then i can get you more fun imagery. ¡viva la visualizaciòn!

hmm! i like the cold weather and the lack of sun soo much:)

Thursday, December 17, 2009

dinner is ready

gee, i think announcing sometihng on the web does motivate me to finish it, after all!
i must happily anounce that i finished my mini workshop film, with the sound effects and all. hehe. i even uploaded it for some private downloading. i'm still hesitating on publicly uploading it, because of a possibility of repeating the workshop... i'm crossing my fingers!

the same goes with this one, hopefully. now that i am publishing my bag on the web, i have to finish it. and it's time that i did! i've been muttering about it for such a long time... it is becoming annoying even for me. if only i could get a few dimensions correctly...

Wednesday, December 16, 2009

this cold weather gives me the headache

i sometimes feel like i have nothing more to give to the world. have i dried out? is there anything left in me after giving it all? is this the way i am supposed to live? maybe i am doing something wrong. or i shouldn't feel exhausted, should i?

hm hm hmmm. here you go. i love this lady. and her music.

Sunday, December 13, 2009

watermark

here you go. this is my first attempt in 'copyrighting' my images. i'm not even sure if the progress i made is worth copyrighting, and i think you actually do something quite different than ruining your image with some ghost lettering, but i wanted to try anyway. hehe. a logo could be more 'chic', i guess. hmmm.

i'm finally back to working on my industrial design projects. i promise, no more new projects until the present ones are finished!:) i drew a 1/1 scale technical drawing of the parts of my shopping bag (i know, very old school, but i will always be crazy about hand drawing-go rulers, pencils, and marquers!). i'll go on with the actual 'bag' part and then back to 3d modelling. will i be able to present my idea in a 'woa!' way? let's see. tricky part again.

brr, it's been tough to convince myself to work again.

Thursday, December 10, 2009

sonido

it is amazing how much difference sound effects and music make while watching an animation. we'll be able to see that difference in a short while. i wish i had time to do the sound effects of mine before i showcased it in front of 30-40 people... or 50?

Monday, December 7, 2009

say hi to the puppets:)

hehe. i will be able to upload the video i made from this workshop on the internet. tomorrow, hopefully. today i'm too tired. sorry, no youtube at the moment:) can't we just like-stop? the flow is too heavy for me right now.

Thursday, December 3, 2009

por fin

i just finished my beloved workshop and i am now working on the outcome of it. which is an animated short. i was really moved with the participation. happy:) of course somethings had to go wrong. i forgot to edit the film with proper timing (which is actually what i'm doing now). hopefully tomorrow i can show the real deal, if it's not too late already. some titles, some thanks... i am dancing happy dances. will try to upload some photos that my friends and hubby took.

yippi!

Tuesday, December 1, 2009

i'm about to fly

there are only 2 days left until my workshop. agggg! meanwhile, let me entertain you with this guy, who only serves for my teaching purposes. he helps me explain the importance of... materials:) boy, i really miss industrial design. i'm all designed up after the workshop:) some real stuff wouldn't hurt. are you coming?