Showing posts with label lamp. Show all posts
Showing posts with label lamp. Show all posts

Tuesday, August 23, 2011

bit by bit

the chromage is becoming acceptable. what to do about those leds? they look so dull. emit some light, already! grrr. i will also need to show the connection to this guy. let's not look static!

Thursday, July 28, 2011

giornale

hihi i have found ways to eliminate the dirty greyness, partially. still not too happy, though. need some contrast. some shadows. some depth. and how can i not lose the led lights while still keeping it bright?

hmmm. a long way to go.

please keep watching:)

Tuesday, July 26, 2011

hurry hurry

i need to get going fast. but nevertheless, i would like to upload a new progress image. i despise these wordless posts.

fixed the proportions a bit. eliminated total greyness. still not happy about the dirt, though. do you know a good way to fix it? please tell:)

Monday, July 25, 2011

why is everything so grey?

a cannot say i am too crazy about the dirty greyness all over. and what about this angle? hm, maybe the angle is not too bad. i don't know. i'm hating the dirty middle part more right now i guess. but it's a progress image, isn't it?

still didn't refine the model as i promised. too dark for a lamp.

here, have a little incubus.

Saturday, July 23, 2011

getting there

so, it seems that my model is forming albeit slowly. i will have to do some refinement refinement refinement. some proportions that i don't like need to change. i will also have to take different renders to show what is (hopefully) so special about this gal. rum ta dum! i am enjoying modeling it. hope to enjoy rendering it for a decent look and hope you enjoy seeing its progression as well!

i become horrified as i notice that it has been around 9 months since my announcement of a new look and feel and everything for my website! man, am i slow... i totally need a makeover. i hope to be able to put all the new stuff online -both designs and animations- asap. that means asap, self!

Thursday, July 21, 2011

pending

does this look familiar? maybe you remember some old friend of ours from wayy back! that's right, the wire toy. wasn't he cute? and maybe you remember the lamp project i was working on, too? that's right. the two of them are back! they want to become -how to say- more real, more concrete, more... good looking:) hopefully!

hm, i think i'm coming slowly back, as well:D

it is 11:55 pm and i am literally melting. that is how hot and humid it is. in the middle of the night!!! scary.

edit: i revised the model a bit and changed the image- there were some problems with it. sorry!

Monday, May 24, 2010

chandelier

i have been working, working, working. and then i have been working some more. the most interesting part was doing some interviews in the sishane area. this is a very nice part in the city with lots of old buildings and lamp makers. well, sometimes the surrounding area is not very nice at night. it's a little complicated. anyway, spending time in sishane was really...refreshing for me. even though it meant i couldn't get to go to my hometown over the weekend. it's been forever since i went there.

so when will you be loading those bloody videos? (hihi it's funny using expressions in english) i will, as soon as i figure out how to load them and how to add one more day to the week.

Thursday, May 21, 2009

el productor

unfortunately i cannot yet provide a link for this activity i attended today, but it was a very nice and informative one (at least i can provide a link to the location). a certain bunch of lamp producers in a certain area (şişhane, to be specific) were discussed, and their future was envisioned, regarding design. it turned out that many of them don't yet care enough for design, which is not very surprising :) but it was really nice to see their production processes, philosophies etc. it was a tiring but nice experience to hear so many different ideas about lighting, which in my opinion, is a fantastic area. i left the building enlightened and content.

my rate of providing work might fall a bit, due to some upcoming trips, but i'll try to keep up;) until then, take care and if you can, swim a little bit...